In 1997, TSR published Polyhedron #126, and therein ran a one page advertisement for the “RPGA Network Adventure Design Contest `97”. The RPGA was a part of TSR that concentrated on producing and running adventures for the company’s game lines at conventions, both locally and nationally. They maintained the ongoing Living Campaigns (after which this blog derives its name), as well a more one shot adventures. The purpose of the contest was to generate some new encounters for the voracious fans of Advanced Dungeons & Dragons, and I took them up on the challenge. However, there were some preliminary rules to which submissions had to adhere:
I was lucky enough to have a Planescape article accepted by Polyhedron Magazine. Entitled “Of Sigil and the Sea“, it was published in issue #137. Imagine my delight when I saw an accompanying map draw by the illustrious Rob Lazzaretti, cartographer of many of the actual campaign setting’s poster maps. Wizards of the Coast posted a color version of the map on their “Map of the Week” page for the date of 12/20/2001.